Grinding Gear Games has responded swiftly to player feedback about Path of Exile 2 feeling too slow, announcing significant changes to improve gameplay pacing. In a comprehensive update posted on April 6, 2025, the development team outlined several key improvements including a 25% reduction to monster life, substantial buffs to the Huntress class, and various quality of life features that will be implemented in the coming days.
Huntress Class Gets Major Overhaul and Speed Buffs
Players who chose the Huntress class can expect significant improvements to their gameplay experience. The most notable addition is a brand new skill called 'Cull the Weak,' which will allow Huntress players to generate Frenzy charges without relying on the Parry mechanic. This skill is expected to be patched into the game within the next few days.
Additionally, Path of Exile 2's spear throwing animations are receiving a significant speed boost, with Lightning Spear getting a substantial 25% increase in speed. Other spear throws will also see slight speed improvements, making the Huntress feel more responsive and powerful in combat situations.
The Parry mechanic itself is also being reworked to feel more satisfying and responsive, addressing one of the most common complaints from Huntress players since launch.
Monster Life Significantly Reduced Across Campaign
In perhaps the most impactful change already implemented, Grinding Gear Games has reduced monster life by 25% throughout most of the campaign. This adjustment directly addresses the widespread concern that combat felt too slow and enemies were too bullet-spongy.
Rare minions have received an even more dramatic adjustment with a 60% reduction to their life pools. These changes should significantly improve the pace of gameplay as players progress through Wraeclast's campaign.
What's Changing with Minion Scaling?
The development team is also revisiting minion scaling, with plans to increase minion life and damage during the campaign to be more in line with player expectations. However, they've noted that scaling nerfs at higher gem levels will be maintained to preserve endgame balance.
Quality of Life Improvements Coming Soon
Several quality of life features are in development to enhance the player experience:
- A new bookmarking system for the Atlas map
- Additional Stash Tab Affinities for Socketables and Tablets
- Updated Flask Affinity to include Charms
- A more convenient system for rebinding Spectres and Tamed Beasts
Area design is also being evaluated, with more checkpoints being added to areas that currently lack sufficient resting points. The team is investigating outlier areas that may be too large, potentially making them more manageable in future updates.
Crash Fixes and Technical Improvements
Technical stability is a priority for the development team, with several crash issues already addressed. The common "Failed to deserialise object" crash that plagued launch day has been fixed, and the team is actively working to resolve server-side crashes causing disconnects, with most expected to be fixed within the next few days.
Client crashes continue to be investigated and addressed as they are identified, with the team promising ongoing improvements to game stability.
When Will These Changes Take Effect?
Some of the most critical changes, including the 25% monster life reduction and 60% rare minion life reduction, have already been deployed. The new Huntress skill 'Cull the Weak' and most server-side crash fixes are expected to be implemented within the next few days, according to Grinding Gear Games.
These rapid adjustments demonstrate Grinding Gear Games' commitment to responding to player feedback and ensuring Path of Exile 2 delivers the fast-paced action RPG experience fans expect from the franchise.

As these changes roll out, players should notice a significant improvement in gameplay pacing and overall enjoyment of their time in Wraeclast. The development team has indicated they will continue to monitor player feedback and make additional adjustments as necessary.