Soren6.45
62,055 sources over 45 days
The First Descendant review (62k+ sources) scores it 6.45/10. It shines with impressive combat and diverse abilities but is hampered by repetitive missions and aggressive monetization.
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The First Descendant: Grappling Hook Combat Defines the Action

09-AUG-25 - 1 month ago

True-Review™ Summary

Calculated Final Score

Final score is calculated by weighting and averaging all datapoints across multiple categories.

Soren
6.45
Based on 62,055 sources
A year into its life, The First Descendant continues to be a major topic of discussion within the looter-shooter community. Recent sentiment from players over the last 45 days paints a picture of a game with a spectacular, high-octane combat system at its heart, often praised for its visual flair and kinetic energy. Gamers frequently describe the thrill of swinging through massive arenas with a grappling hook while unleashing a torrent of firepower and unique abilities. However, this excitement is tempered by ongoing conversations about the game's core structure. Current player feedback suggests that while the moment-to-moment action is a significant draw, persistent issues with a repetitive endgame grind and complex progression systems are preventing it from reaching its full potential. The community finds itself in a tug-of-war, celebrating the exhilarating gameplay while simultaneously calling for deeper, more rewarding long-term engagement.

What Makes the Core Gameplay So Compelling?

In recent weeks, players consistently point to the combat as The First Descendant's standout feature. The fusion of third-person shooting with a fluid grappling hook system creates a dynamic battlefield that few other games in the genre can match. Community discussions are filled with praise for the sense of speed and verticality, allowing players to zip around colossal enemies and reposition with ease. This isn't just a traversal tool; players report it's an integral part of the combat loop, essential for dodging attacks, reaching weak points, and coordinating with teammates. Each character, or 'Descendant', brings a unique suite of abilities to the fight, and players express satisfaction in finding a Descendant that matches their playstyle, whether it's dropping powerful area-of-effect attacks or providing crucial support. The gunplay itself is often described as solid and impactful, with a wide variety of weapons that feel distinct. This combination of fluid movement, powerful abilities, and satisfying gunplay creates a core experience that many gamers find genuinely fun and engaging on a mission-by-mission basis.

Is the Content Loop Holding the Game Back?

Despite the thrilling combat, a significant portion of recent community feedback centers on the game's content structure and endgame grind. While the large-scale boss battles, known as Colossi intercepts, are frequently lauded as epic and visually stunning encounters, players report that the path to get to them is paved with repetition. Many gamers describe the standard mission loop as monotonous, often involving defending a point or eliminating waves of enemies in similar-looking environments. In its current state, the community finds that the excitement of the combat can begin to wane when faced with the same objectives repeatedly. This sentiment is particularly strong among veteran players discussing the endgame. The grind for new Descendants, powerful weapons, and the materials to upgrade them is a major point of contention. Players often express frustration with the complex crafting systems and the heavy reliance on random drops, feeling that their time investment isn't always respected. The consensus in many recent discussions is that while the boss fights are a worthy payoff, the journey to reach them needs more variety and more rewarding progression milestones to keep players invested for the long haul.

How Does Presentation and Innovation Fare a Year In?

Built on Unreal Engine 5, The First Descendant is often described by players as a visually impressive game, especially during its chaotic and particle-heavy combat sequences. The art style and character designs are frequently complimented. However, these visuals come at a cost, as numerous players in the last month have reported ongoing performance issues, including frame drops and stuttering, even on high-end hardware. Beyond the technical aspects, the community has identified a lack of true innovation as a key weakness. While the grappling hook is a fantastic addition, many gamers feel the overall structure—from mission design to loot systems—adheres too closely to the established looter-shooter formula without bringing many new ideas to the table. It's a sentiment of familiarity; players feel they've seen these systems before in other games, and many express a desire for Nexon to take more creative risks to help The First Descendant forge its own unique identity in a crowded market.

What Are the Biggest Hurdles for the Community?

Looking at recent community and social feedback, players have highlighted a few key areas that could be improved. The game's monetization model remains a sensitive topic. As a free-to-play title, the presence of an in-game store is expected, but players frequently voice concerns that the system feels overly aggressive, with some describing the path to earning new content without paying as excessively slow. This can create a feeling that the grind is artificially extended to encourage spending. Furthermore, while the game is built for co-op, some players find the social and matchmaking tools to be somewhat basic. The community hopes for more robust systems to find groups, manage clans, and communicate effectively. These quality-of-life issues, combined with the repetitive grind, are what current players identify as the primary obstacles. The core of a fantastic game is clearly there, and the community remains hopeful that the developers will continue to listen to feedback and refine these systems to create a more consistently rewarding and player-friendly experience.

Category Analysis

Core Experience

6.55

The fundamental gameplay experience including fun factor, mechanics, and technical performance.

The core gameplay loop is considered engaging and fun, but the overall experience is severely hampered by persistent technical performance issues. While players enjoy the fundamental combat, frequent crashes and frame drops create significant frustration that overshadows the positive aspects.

Content & Immersion

6.54

Story quality, world depth, replay value, and overall content value.

Recent content updates are largely successful in providing engaging experiences and encouraging long-term play. However, player sentiment is tempered by a desire for more endgame variety and ongoing concerns about the value proposition of the game's monetization model.

Presentation & Innovation

6.06

Visual and audio quality combined with creative and innovative design elements.

The game is praised for its strong artistic direction and creative new content, but the overall presentation is held back by inconsistent execution. Players note recurring technical visual flaws and a sense that some game elements lack originality, which tempers enthusiasm for its more innovative aspects.

Community & Social

6.13

Multiplayer features, social aspects, and developer support systems.

The social experience is built on a foundation of engaging co-op and frequent developer updates, which the community appreciates. However, this is undermined by persistent technical issues that negatively impact multiplayer performance and a feeling that long-standing bugs are not always addressed effectively.

Pros

  • Visually impressive combat with fluid grappling hook mechanics.
  • Diverse roster of Descendants with unique and satisfying abilities.
  • Engaging and challenging large-scale boss battles.

Cons

  • Repetitive mission structure leads to a monotonous endgame grind.
  • Aggressive monetization and complex crafting systems are a source of player frustration.
  • Lacks significant innovation within the established looter-shooter genre.
  • Inconsistent performance and visual polish issues reported by players.

True-Review™ Datapoints Analysis

Our True-Review is based on 10 datapoints collected over multiple days. Each datapoint is scored and weighted according to its importance. These weighted scores are then averaged to calculate the final True-Review score.

Fun Factor

Weight:
350
Score:
6.97

Pure enjoyment and entertainment value of playing the game.

Players find the core combat and ability-driven gameplay to be highly engaging, often describing the loop as addictive, especially when experiencing new content. However, this enjoyment is frequently diminished by repetitive mission objectives and uninspired level designs that can make progression feel like a grind. Frustrations with character and weapon balancing also create moments that detract from the fun, resulting in an experience that is enjoyable but inconsistent.

Core Gameplay Mechanics

Weight:
100
Score:
6.72

Quality of primary gameplay systems including combat, controls, and core interaction loops.

The fundamental mechanics of combat are well-regarded, with players enjoying the fluid action and satisfying use of character abilities. Recent additions have successfully introduced more strategic depth, which is appreciated by the community. This solid foundation is held back by persistent balancing issues, where certain characters and weapon modifications are perceived as overly dominant, stifling build diversity. Players also report frustrations with inconsistent difficulty scaling and clunky aiming mechanics that interrupt the flow of combat.

Technical Performance

Weight:
100
Score:
4.92

Game stability, optimization, frame rate, bugs, and overall technical execution.

Technical performance is a major point of contention, creating a divisive player experience. While some users on capable PCs report a stable game, a significant portion of the community is plagued by persistent issues like frequent crashes, severe frame rate drops, and game-breaking lag, particularly in group content. These ongoing stability and optimization problems, which some players feel have worsened over time, create an unreliable and frustrating experience that severely impacts overall enjoyment.

Content Quality & Pacing

Weight:
125
Score:
6.70

Overall quality of story, world-building, characters, and narrative pacing across all content.

Recent content updates, especially new missions and challenging boss encounters, are a significant source of player satisfaction and have successfully encouraged group play. However, the overall narrative is often criticized for being too brief or having disjointed pacing, which can disrupt player immersion and a sense of progression. Furthermore, underdeveloped visual designs in certain areas and character balance issues in high-difficulty content prevent the game's content from feeling consistently polished.

Replay Value & Longevity

Weight:
75
Score:
7.13

Amount of content, replayability factors, and long-term engagement potential.

Players see strong long-term potential, as the core gameplay is considered highly enjoyable and recent content updates have been effective at keeping the experience fresh. The main concern for longevity is a perceived lack of diverse and challenging endgame activities, leading to fears of repetition after the main content is exhausted. Additionally, ongoing character balance issues tend to limit viable playstyles in the meta, which can reduce sustained interest for players who value experimentation and build variety.

Value & Monetization

Weight:
50
Score:
5.23

Price-to-content ratio, DLC value, microtransaction fairness, and overall monetary value.

The game's monetization model evokes a mixed response, with players feeling it is not overtly predatory. Many appreciate the value offered by the battle pass and generous in-game events, viewing purchases as a fair way to support ongoing development. This positive sentiment is countered by frustration over the high cost of individual cosmetic items and the practice of locking desirable content behind limited-time events or external promotions, which can feel exclusionary.

Visual & Audio Quality

Weight:
60
Score:
5.58

Combined assessment of graphics, art style, sound design, music, and overall presentation.

The game's artistic direction, including its environmental design and soundtrack, receives frequent praise from the community. Players often highlight the beautiful character models and engaging music as high points of the experience. This artistic success is frequently undermined by technical execution, with common complaints about 'grainy' or 'fuzzy' textures that detract from the visual fidelity, even on high settings. Certain repetitive sound effects and audio bugs also contribute to a sense of unpolish, preventing the presentation from being universally acclaimed.

Innovation & Creativity

Weight:
40
Score:
6.78

Originality, fresh ideas, creative design elements, and innovative approaches to gameplay or presentation.

Players generally appreciate the developer's efforts to introduce new ideas, citing unique character designs and fresh gameplay mechanics in recent updates as exciting additions. This sentiment is balanced by a feeling that some core systems and mission structures lack originality and can feel repetitive or derivative of other titles. While the sparks of creativity are well-received, the community expresses a desire for more consistent and deeper innovation across the entire game to make it feel truly distinct.

Multiplayer & Social Features

Weight:
60
Score:
5.80

Quality of multiplayer gameplay, social features, community interaction, and online experiences.

The multiplayer experience is built on a solid foundation of engaging co-op design and a generally positive community atmosphere that players enjoy. However, the execution is severely hampered by technical problems, as performance issues like lag and frame drops are often significantly worse during group play. These technical hurdles, combined with frustrations over matchmaking systems and character balance in a team setting, prevent the social features from reaching their full potential.

Developer Support

Weight:
40
Score:
6.62

Developer communication, update frequency, bug fixes, and overall post-launch support quality.

Developer support is viewed with cautious optimism, as the community appreciates the regular cadence of content updates and quality-of-life improvements. This goodwill is frequently tested by persistent bugs and what players perceive as inconsistent communication regarding fixes for long-standing issues. While developers are seen as responsive to some feedback, the feeling that critical problems remain unaddressed for long periods creates frustration and a desire for more transparent and effective support.

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True-Review™ Methodology

Our reviews are based on comprehensive datapoint analysis collected over multiple days of community feedback and gameplay data. Each datapoint is scored and weighted according to its importance in the overall experience.

Learn more about our methodology

The First Descendant

Final Score:6.45
Analysis Period:45 days
Analysis Timespan:25-JUN-25 - 09-AUG-25
Data Sources:62,055
Review Date:09-AUG-25
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