Final score is calculated by weighting and averaging all datapoints across multiple categories.
The fundamental gameplay experience including fun factor, mechanics, and technical performance.
The core experience is defined by a conflict between enjoyable gunplay and persistent technical issues, with frustrations over game balance and frequent crashes detracting from the overall fun.
Story quality, world depth, replay value, and overall content value.
This category's performance reflects player sentiment that the game's content has grown stale, with a well-regarded campaign being offset by repetitive multiplayer offerings and an unrewarding monetization system.
Visual and audio quality combined with creative and innovative design elements.
The game's presentation and innovation are considered inconsistent, as creative sparks in design are often overshadowed by recurring technical glitches in audio/visuals and a feeling of uninspired, formulaic content updates.
Multiplayer features, social aspects, and developer support systems.
The social experience is heavily impacted by poor network performance and matchmaking frustrations, compounded by a community perception that developer support is slow to address these critical, ongoing issues.
Our True-Review is based on 10 datapoints collected over multiple days. Each datapoint is scored and weighted according to its importance. These weighted scores are then averaged to calculate the final True-Review score.
You can look at the scores and weights and make adjustments to see where we derive the final from. Tinker, play, test and above all else - have fun!
Open Score TinkererOur reviews are based on comprehensive datapoint analysis collected over multiple days of community feedback and gameplay data. Each datapoint is scored and weighted according to its importance in the overall experience.
Learn more about our methodologyPure enjoyment and entertainment value of playing the game.
Players find moments of genuine fun, especially within the cinematic campaign and when achieving personal milestones in multiplayer. However, this enjoyment is often undercut by persistent frustrations that have become common over the game's lifespan. The experience is frequently described as a cycle of highs and lows, where engaging gunfights are followed by annoyance from technical glitches, repetitive map rotations, or unbalanced matchmaking, preventing the fun from being consistent.
Quality of primary gameplay systems including combat, controls, and core interaction loops.
The fundamental feel of movement and gunplay is often praised, forming a solid foundation that keeps players engaged. However, significant friction exists around specific mechanics, particularly the implementation of aim assist, which many feel is inconsistent or overly aggressive, leading to frustrating encounters and debates about fairness. Ongoing discussions about weapon balance, where certain guns feel non-viable or indistinct, also contribute to the mixed sentiment, even as unique mechanics in the campaign are remembered fondly.
Game stability, optimization, frame rate, bugs, and overall technical execution.
A year after release, the game's technical state remains a primary source of player frustration, with many feeling it lacks the expected polish. Persistent instability, including frequent crashes and connection problems like severe lag and packet loss, regularly disrupts matches and undermines the core experience. Players also continue to report performance drops on various platforms and specific bugs that affect gameplay features, leading to a widespread sentiment that the game's reliability is not meeting expectations.
Overall quality of story, world-building, characters, and narrative pacing across all content.
While the single-player campaign is frequently praised for its engaging narrative and memorable characters, the sentiment towards ongoing content is less enthusiastic. Players express a sense of content fatigue, pointing to repetitive multiplayer map rotations and a lack of creativity in recent weapon additions. This creates a feeling that the game is relying on familiar formulas rather than introducing fresh, compelling experiences, causing the overall quality to feel inconsistent for those who have been playing long-term.
Amount of content, replayability factors, and long-term engagement potential.
The game maintains a decent level of replayability for players who enjoy the core gameplay loop or specific modes, often serving as a reliable casual experience. However, a growing portion of the community feels the long-term engagement is waning due to a perceived slowdown in meaningful new content and a lack of variety in recent seasons. This sense of staleness has led some dedicated players to express boredom and consider other games, while others hold out hope that future updates will reinvigorate the experience.
Price-to-content ratio, DLC value, microtransaction fairness, and overall monetary value.
Player perception of the game's value is divided, with enjoyment of the core experience often clashing with frustrations over its monetization model. Many feel the Battle Pass and other in-game purchases require an excessive grind for underwhelming rewards, diminishing their sense of accomplishment. The aggressive promotion of store bundles and questions about the cosmetic quality for the price paid are common complaints, creating a sentiment that the monetization system feels more predatory than rewarding.
Combined assessment of graphics, art style, sound design, music, and overall presentation.
The game's art direction and atmospheric presentation are often appreciated, creating an immersive world for players. However, this praise is significantly tempered by persistent technical flaws that detract from the audiovisual experience. Players frequently report ongoing graphical issues like shimmering textures or a blurry presentation, particularly on consoles, while critical audio bugs, such as missing enemy footstep sounds, continue to impact gameplay fairness and predictability.
Originality, fresh ideas, creative design elements, and innovative approaches to gameplay or presentation.
While players acknowledge moments of genuine creativity, such as unique movement abilities or clever map concepts, there is a widespread feeling that the game often plays it too safe. The community frequently criticizes the lack of imagination in seasonal content like Battle Passes, which are often described as uninspired or filled with filler. This perception that the game relies heavily on recycled ideas and established formulas overshadows the occasional sparks of innovation, leading to a mixed reception.
Quality of multiplayer gameplay, social features, community interaction, and online experiences.
Players often find the fundamental multiplayer gameplay to be fun and engaging, especially when playing casually with friends. However, this enjoyment is consistently undermined by significant technical and structural problems within the online ecosystem. Severe connection issues like lag and rubber-banding are common complaints, while frustration with the skill-based matchmaking system creating unbalanced lobbies remains a persistent point of contention, alongside ongoing concerns about cheating and buggy social features.
Developer communication, update frequency, bug fixes, and overall post-launch support quality.
Community sentiment towards developer support is strained, primarily due to a perceived lack of timely communication and action on long-standing issues. Players express frustration that critical problems, such as persistent connection instability and game-breaking bugs, remain unaddressed for long periods. This creates a feeling that feedback is not being heard, and it overshadows the positive reception that new content might otherwise receive, leading to a sense of disconnect between the developers and the player base.