Everstone Studio has just pushed a new patch for Where Winds Meet, squashing several pesky bugs related to cosmetics and combat stats. More importantly for many players, the developer has also scheduled a two-part plan to address the significant latency issues affecting those in the EU and MENA regions.
The immediate patch tackles a handful of immersion-breaking and frustrating issues. If your carefully chosen outfit wasn't displaying correctly in cutscenes or you were haunted by persistent red dot notifications, this update should bring some relief. The patch also corrects a critical error with Sword Morph stats, which was causing incorrect values and potentially throwing off player builds that rely on this unique weapon system.
What bugs were fixed in the November 18 patch?
This update is focused on quality-of-life improvements and correcting system errors. The main fixes include:
- Resolved an issue where player outfits would not display correctly during cutscenes.
- Fixed incorrect stat displays for the Sword Morph feature.
- Corrected bugs within the Five Animal Frolics activity.
- Addressed problems with the friend search function and Signpost button display.
- Removed several erroneous red dot notifications that wouldn't clear.
Network Optimizations on the Horizon
While the immediate fixes are welcome, the bigger news is the scheduled maintenance for network performance. Everstone has acknowledged the server routing and latency problems for players in Europe and the Middle East/North Africa and has laid out a clear timeline for the fixes.
First, a multiplayer-focused network optimization is scheduled for November 21, 2025 (UTC+8). This aims to correct server routing issues that have been causing high ping and instability in co-op and PvP modes for players in the EU/MENA regions. Following that, a separate patch targeting single-player latency issues in the same regions is planned for mid-December 2025.
When will latency be fixed for EU and MENA players?
The fix is coming in two stages. Multiplayer network routing will be addressed on November 21, 2025. The underlying single-player latency issues are targeted for a separate patch in mid-December 2025. This staged approach should bring noticeable improvements to the online experience first, with a deeper fix for solo play following shortly after.