In the latest development update, the SCUM team has revealed they're intensifying bug fixing efforts as they prepare for the highly anticipated version 1.0 release. While light on flashy new features, update #126 outlines significant backend improvements across programming, level design, animation, and sound departments—all aimed at delivering a polished final product.
Bug Fixing Takes Center Stage for SCUM's Road to 1.0
Gamepires has shared their 126th development update for SCUM, and it's clear the team is laser-focused on squashing bugs ahead of the game's full 1.0 launch. According to the update published on March 31, 2025, the developers are making steady progress on reducing their backlog of issues while still implementing targeted improvements.
The programming team has enhanced the encounter manager and resolved various graphical and localization problems. They've also refined tutorial tasks to improve the new player experience—a crucial element for the game's official release.

Level Design and Animation Refinements
Level designers aren't just fixing bugs—they're also adding group spawners for NPCs, implementing tractor vehicle attachments across the map, and creating distant LODs for landscape foliage. The team has also been reworking asphalt and landscape roads to enhance the game world's visual fidelity and performance.
Meanwhile, the animation department is polishing weapon animations and grips while making adjustments to the tractor vehicle. These refinements should improve the game's immersion factor, particularly for players who enjoy the farming and transportation aspects of survival.

What's New with User Interface and Sound?
The 2D team has improved the criminal record screen, which should enhance player profile management. On the audio front, the sound department is fixing Deena's voiceovers and environmental sounds—both critical for immersion in the prison island setting.

Game Design Updates Focus on Player Experience
Game designers have been updating the codex with new entries and creating loot tables for armed NPCs. Perhaps most significantly, they're developing new Deena tasks aimed at improving the onboarding process for newcomers to SCUM. This suggests the team is preparing for an influx of fresh inmates when version 1.0 launches.
Community Feedback Addressed
The development update also tackled several community questions. While plumbing systems for prefab houses aren't currently functional, the team acknowledged that outhouses as a base-building feature would be a practical addition. They also noted that workout mechanics, while not currently planned, remain a possibility for future updates.

For players hoping for in-game loot spawn modifications, the team explained that while this feature isn't currently available, server administrators can edit .ini files to achieve this. Similarly, official VR support isn't planned, though unofficial solutions exist for those wanting to experience the prison island in virtual reality.
Will Vehicle Animations Be Improved?
Good news for players frustrated with vehicle entry and exit animations—these have been modified, likely to make them quicker and less vulnerable to attack. The team also mentioned that weapon reloading already scales with skill level and is unlikely to see further adjustments.

Perhaps most importantly for many players, the developers confirmed they're working on "a wide range of optimizations" to ensure the game runs more smoothly when version 1.0 launches. While no specific release date was provided, these optimization efforts suggest the team is in the final stretches of preparation.
The Road Ahead
While this development update didn't reveal any groundbreaking new features, it demonstrates the team's commitment to delivering a polished 1.0 version. The focus on bug fixing, optimization, and player onboarding suggests Gamepires is preparing for a significant milestone in SCUM's development journey.
Players eager for more updates can follow the official SCUM accounts on social media platforms. As the version 1.0 release approaches, we'll likely see more details about launch timing and any surprise features the team may be holding back.
For now, inmates can take comfort in knowing that their prison island experience is being refined for what could be SCUM's most significant update yet.