If you have been experiencing crashes related to memory limits or "Uobjects" recently, this update is specifically targeting your problem. Alongside the stability fixes, the developers are continuing their push for full Steam Deck verification with new UI adjustments.
The "Missing" Crash Fix
The most critical aspect of patch 1.1.2.0 is actually a fix that Coffee Stain Studios admits was accidentally omitted from previous patch notes. The update addresses a Uobject crash—essentially a memory leak scenario—that was causing instability for players on both PC and console. If your factory has been scaling up and causing the game to crash unexpectedly, this memory leak was likely the culprit.
By patching this leak, stability should be significantly improved for large-scale saves that push the engine's object limits.
Experimental Branch Merge
This patch marks the conclusion of the "Spline Collision Refactor." For the uninitiated, this was a technical overhaul tested on the Experimental branch to improve how the game handles complex geometry and collisions. With version 1.1.2.0, these changes have been finalized and merged into the Default branch.
This means players on the main branch now benefit from the backend optimizations that have been cooking in Experimental, bringing everyone onto the same version of the game.
What changes for Steam Deck users?
Coffee Stain is continuing to refine the handheld experience. This update specifically targets readability, adjusting font sizes in several menus to ensure text is legible on the smaller screen. These tweaks are part of the ongoing effort to secure the "Verified" status for the Steam Deck.
Additionally, a specific bug in the Server Manager menu has been resolved. Previously, players using a controller couldn't properly select "Load with Advanced Settings," but this function has now been restored.