Xunhuan Li joins Naraka: Bladepoint today, November 5, with abilities that let him walk on air and weave through incoming blades. This new hero emphasizes fluid mobility in a game already packed with parkour and grappling hooks, potentially shifting how players approach vertical fights and evasion in the 60-player battle royale.
Mastering Martial Grace in Combat
As a master of martial grace, Xunhuan Li's kit revolves around defying gravity and turning defense into offense. His air-walking lets you traverse gaps without relying solely on grapples, opening up new ambush angles on maps like the misty peaks of Morus Isle. Combine that with blade-weaving, which could redirect enemy projectiles back at them, and you've got a hero who rewards precise timing over brute force.
What Makes Xunhuan Li's Abilities Stand Out?
In Naraka: Bladepoint's fast-paced melee meta, this hero introduces more counterplay options. Imagine dodging a Vajra Warrior's charge by stepping into the air, then countering with a reflected blade storm. It adds layers to team compositions, especially in trios where mobility heroes like him can flank ranged setups effectively.
How Will Xunhuan Li Change the Battle Royale Meta?
Players who've mastered heroes like Yoto Hime or Tianhai might find Xunhuan Li a natural fit for aggressive playstyles, but his skills demand quick reflexes to maximize the air-walking escapes. This release could diversify builds, encouraging more hybrid melee-ranged strategies rather than pure ground-based brawls. Keep an eye on how pros adapt in upcoming tournaments.
With this addition, Naraka: Bladepoint continues to evolve its roster, keeping the fantasy action fresh four years after launch. Dive in today to test Xunhuan Li and see if he becomes your new main.