The indie roguelike Megabonk just got a fresh patch that tackles some nagging issues while fine-tuning the action. This update focuses on smoothing out gameplay hitches and making builds more fun to experiment with.
Major Changes in Patch #2 (Version 1.0.7)
Players will notice immediate improvements in this patch, which removes exploits and boosts overall performance. For instance, certain character abilities that granted unfair advantages have been adjusted, ensuring fairer runs through enemy waves.
What's New in Megabonk Patch #2?
- Eliminated invincibility from specific upgrades, promoting smarter build strategies.
- Optimized FPS during intense loot grabs and level-ups.
- Added sound controls for better audio customization.
- Buffed passive abilities on items like bushes to encourage diverse playstyles.
- Fixed bugs with enemy attacks, boss behaviors, and UI elements for a seamless experience.
These tweaks could really shake up how you approach high-score attempts, making adaptation key to survival.
Highlights from the Previous Update (Version 1.0.4)
Building on earlier improvements, the prior patch refined the endgame boss encounter and character stats. Weapon handling got smoother, with quicker unlocks for gear slots to dive into the action faster.
- Enhanced boss mechanics, including better damage scaling and cooldowns.
- Boosted speeds and abilities for characters like Athena and Ogre, opening new build paths.
- Introduced settings for projectile aiming and minimap options to tailor your play.
- Squashed bugs related to music, spawning, and leaderboards.
This foundation sets up exciting progression, letting players craft overpowered combos without frustrating glitches.
Looking Ahead for Megabonk
Developer vedinad is eyeing leaderboard fixes to curb cheating, plus potential new content and even multiplayer modes. Stay tuned for a roadmap that could expand this loot-filled adventure.
For full details, check the official Megabonk channels.