The final story adventure for Kingdom Come: Deliverance II has arrived, and it's not another battlefield campaign. The 'Mysteria Ecclesiae' DLC is now playable, tasking Henry with investigating a mysterious illness that has broken out within the secluded Sedletz Monastery. This expansion shifts the focus from large-scale combat to a tense, atmospheric mystery.
Instead of leading a charge, Henry must go undercover inside the monastery walls. This is a completely new location, filled with guarded inhabitants who are less than welcoming. Warhorse Studios promises a claustrophobic experience where your choices matter, with branching storylines that will test Henry's skills in deduction and diplomacy rather than brute force.
From Swords to Suspicions
This DLC represents a significant change of pace. The open world of Bohemia is replaced by the confined, suspicious environment of a monastery in crisis. Players will need to trade their swords for their wits, navigating complex social dynamics and uncovering secrets to get to the bottom of the plague. It's a classic detective story set against the game's historically authentic backdrop, forcing Henry—and the player—to adapt their approach.
What is the Mysteria Ecclesiae DLC?
Mysteria Ecclesiae is the third and final story-driven DLC for Kingdom Come: Deliverance II. It places Henry in the role of an investigator trying to solve a mysterious illness outbreak inside the isolated Sedletz Monastery, featuring new characters, a unique location, and multiple narrative paths.
How does this DLC affect Henry's journey?
This chapter pushes Henry far beyond his origins as a blacksmith's son or a man-at-arms. It forces him into a role requiring subtlety, intelligence, and a keen eye for detail. For players who have followed his journey 'from a humble blacksmith's forge to the court of Kings', this is a test of his adaptability and a fittingly complex conclusion to his story adventures in the game. The DLC is available for purchase now.