The core of this system is the diegetic Datapad, an in-world device that evolves from an old-school 'Palm Pilot' concept into a futuristic-retro tool. It features an Investigation screen with a mind-map to connect clues about the civil war and the mysterious calamity, letting you forge your path through narrative threads without spoiling the surprises.
Evolution Through Playtesting
Lead UI/UX designer Meagan Leflar shared how playtesting shaped the Datapad. Initially, players were missing side content in the vast, infested landscapes, so the team added an Exploration screen. This tracks progress on Secrets and Mysteries, subtly defining the 'size of your sandbox' while preserving the freedom to delve into the horrors at your own pace.
It's all about balancing guidance with immersion—your drone scouts ahead, your ancient sword cleaves chimeras, and the Datapad ensures you don't lose track of the bigger picture in this grim, divided nation.
What Is Player-Plattering in Hell is Us?
Player-plattering means minimizing on-screen elements like maps or quest markers, relying instead on environmental storytelling. In Hell is Us, it encourages you to immerse yourself in the world-building, uncovering secrets through observation rather than checklists, which ties directly into unraveling the calamity's lore.
How Does the Datapad Enhance Exploration?
The Datapad's screens help track your journey without breaking immersion, evolving based on player feedback to highlight missed opportunities in the narrative-driven adventure.