Shadowy experiments left Kyle Crane changed in Dying Light: The Beast, but now the Call of the Beast community event channels that raw survival edge into a collective hunt. Week 1, dubbed A Season to Dismember, launched on October 16, 2025, urging players to hack through 30 million infected limbs in Castor Woods for the Lumberjack Car Skin—or push to 60 million for the Woodchopper Axe. This ties directly into Crane's lore of enduring captivity and reclaiming his role as a savior in a decayed world.
As you navigate the rural horrors, this challenge amplifies the game's core loop: parkour across overgrown ruins by day, then face amplified threats at night. Dismembering limbs isn't just grinding—it's a narrative nod to Crane's brutal adaptations, turning every swing into a step toward reclaiming humanity from the virus's grip.
Why This Challenge Fits the Lore
In a world where over a decade of experiments twisted Crane into something more beast than man, events like this emphasize resourcefulness and community. Hitting these goals unlocks items that enhance your builds, like a axe that could shift melee strategies in tight survival spots, weaving deeper into the RPG elements of forging your path amid horror.
What Are the Goals for Week 1 in Call of the Beast?
The community needs to collectively sever 30 million limbs for the first reward tier, doubling to 60 million for the second. Focus on Castor Woods, where infected swarm thickly, making every encounter a chance to contribute.
How Does This Impact Your Playthrough?
For players deep in Crane's story, these rewards add customization layers—imagine cruising ruins in a lumberjack-themed car, or wielding an axe that echoes the beastly transformations. It extends replayability, encouraging group efforts to uncover more of the changed world's secrets before the event ends on October 23, 2025.
Dive in now to shape this chapter of survival lore. Full details are on Techland's channels.