Progression ties everything together in Black Ops 7. Your efforts in Endgame feed into the same Player XP, Weapon Levels, and Battle Pass as Multiplayer and Zombies, so grinding this mode powers up your overall game. That unified system means no siloed grinding—if you're leveling a sniper in co-op, it carries over to ranked matches seamlessly.
Customizing Your Operator for the Fight
Operators get deep customization with eight Major Abilities like Active Camo for stealth flanks or Grappling Hook for quick repositions, plus six Minor ones that tweak your playstyle further. Pair these with one of six Skill Tracks—think Gunner for heavy firepower or Surgeon for team heals—and you can hit Combat Rating 60, unlocking serious power spikes as the match intensifies.
These choices demand tactical decisions. A Gunner track might dominate open zones but struggle in tight corridors without counterplay from abilities like a teammate's EMP burst. It's all about squad synergy, turning random groups into coordinated units that adapt to Avalon's chaos.
What Are the Skill Tracks in Black Ops 7 Endgame?
The six tracks include options like Recon for intel gathering or Demolition for explosive setups, each with progression tiers that enhance your role. As you complete assignments, your Combat Rating climbs, granting access to better perks and turning early-game survival into late-game dominance.
How Does Endgame Progression Work Across Modes?
Everything earned contributes globally—no mode-specific barriers. This setup encourages mixing playstyles; a quick Endgame run could unlock that attachment you need for Multiplayer, keeping the grind fresh without forcing hours in one spot.
With launch on November 14, 2025, Endgame looks set to extend Black Ops 7's lifespan, blending campaign narrative with endless raids. If co-op's your jam, this mode's risk-reward loop could redefine how you approach the series' tactical depth.