Meangrip Studios and Little Sewing Machine have rolled out Patch 5 for Bye Sweet Carole, targeting a specific list of frustrations that have been plaguing runs in the mid-to-late game. If you've been hitting a wall with the Tar Scourge boss or getting stuck in geometry during Chapter 6, this update is the relief you've been waiting for.
Stabilizing the Scourge
The headline fix in this update is undoubtedly centered on Chapter 5. The Tar Scourge boss battle has been a major pain point for the community, not just because of the difficulty, but due to technical instability. Patch 5 addresses a critical crash that could occur during the fight, as well as a separate bug that rendered the boss invulnerable. Nothing kills the tension of a horror thriller faster than realizing your enemy literally cannot die due to a glitch, so this is a vital fix for pacing.
Is the Chapter 6 box issue resolved?
Yes, the developers have specifically flagged the "Lana box issue" in Chapter 6 as resolved. This was a particularly annoying collision bug where Lana could get stuck interacting with boxes, forcing players to restart sections. Similar movement fixes have been applied to Mr. Baesie, preventing him from getting stuck during specific actions or erratic respawns.
Full Patch 5 Highlights
Beyond the major progression blockers, the team has polished several other chapters. Here is the breakdown of what has changed:
- Chapter 5 Stability: Fixed crashes and boss invulnerability during the Tar Scourge encounter.
- Movement Fixes: Resolved issues with Bunny Lana and Mr. Baesie getting stuck or behaving erratically in Chapters 2, 3, 6, 7, and 10.
- Localization Polish: The chapter display will no longer incorrectly read "Capitolo" after changing languages.
- UI Corrections: The text for "Subtitle Back Box" now displays correctly (previously read as "Black Box").
These updates are available now across all platforms. While this patch focuses heavily on stability rather than new content, smoothing out the platforming mechanics is crucial for a game that relies so heavily on precise movement and atmosphere.