Blue Mammoth Games has dropped a massive content roadmap that stretches from next month all the way into 2026, headlined by a major overhaul to the social side of Brawlhalla and the reveal of a physical card game. While the merchandise is a nice touch for collectors, the gameplay implications for the coming year—specifically regarding stats and competitive queues—are what will truly shake up the meta.
Guilds Phase 2 Launches December 3rd
For years, Guilds in Brawlhalla have largely functioned as glorified chat rooms with a shared tag. That changes on December 3rd with the launch of Guilds Phase 2. This update introduces Guild Battles and Guild Missions, finally giving groups a tangible gameplay loop to pursue together.
The addition of leaderboards adds a necessary competitive layer to the social system. It transforms guilds from passive social hubs into active teams competing for dominance. If you've been sitting in a dead guild, now is the time to reorganize before the update drops.
Brawlhalla: The Card Game
The franchise is expanding into the tabletop space. Preorders for Brawlhalla: The Card Game are live now on Kickstarter. For those deep into the lore or who just want physical memorabilia, they are offering a Deluxe Legends upgrade that includes figures. It's an interesting move to translate the platform fighter mechanics into a card format, though the digital game remains the priority.
2026 Roadmap: Tournaments and Stat Experiments
Looking ahead to 2026, the developers are targeting features that the competitive community has been requesting for ages.
In-Game Tournaments are currently in development. This is a massive quality-of-life shift for the esports scene, potentially allowing players to compete in structured brackets directly through the client rather than relying entirely on third-party organizers. It lowers the barrier to entry for aspiring pros looking to prove their skill.
How will stat changes affect the meta?
Perhaps the most volatile announcement is the plan for "Stat Experiments," specifically targeting Dexterity and Speed. In platform fighters, Speed is often the most valuable stat, dictating map control and recovery. Dexterity, conversely, has historically been difficult to balance—either it's useless, or it enables broken true combos.
Blue Mammoth plans to experiment with these fundamental stats in 2026. Depending on how they adjust the values, we could see a complete shift in the tier list. Legends that are currently considered low-tier due to poor stat distribution might suddenly become viable if Dexterity gets a meaningful rework.
Ranked 2v2 Solo Queue & Signature Updates
Another major pain point being addressed in 2026 is the 2v2 experience. The team plans to test a Solo Queue option for Ranked 2v2. This allows players without a dedicated partner to grind the 2v2 ladder without being at a communication disadvantage against pre-made duos.
Finally, on the mechanical side, several existing Signatures are receiving "wall variants." This is a crucial fix for those moments where a Signature fails or behaves unpredictably near a wall, reducing missed inputs and making edge-guarding more consistent.