Morefun Studio Group is putting $40,000 on the line starting this Friday, November 21, with the kickoff of the S3 Frontline Clash. As competitive stakes rise in Arena Breakout: Infinite, the developers are simultaneously tightening security, announcing over 4,400 bans issued just last week to clear the field for the upcoming tournament.
S3 Frontline Clash Details
The S3 Frontline Clash is structured to run across two separate weekends, splitting the total $40,000 prize pool down the middle. Each weekend will feature $20,000 up for grabs. Unlike open qualifiers, this event appears targeted at the content creation community, with eligibility specifically noting Twitch streamers with over 10,000 followers.
For the general player base, this means the weekend meta is likely to shift. With high-profile players focusing on the tournament structure, public raids might see a slight shift in population density, or conversely, an influx of players trying to stream-snipe or emulate the loadouts used by competitors.
How effective is the current anti-cheat?
High-stakes tournaments in extraction shooters fall apart instantly if the integrity of the match is compromised. In a genre where death means losing hours of progress (gear), the tolerance for cheaters is significantly lower than in traditional arcade shooters.
Coinciding with the event announcement, the security team released data covering the week of November 10 through November 16. The numbers indicate an aggressive sweep ahead of the competition:
- Total Bans Issued: 4,406
- 10-Year Bans (Permanent): 790
The 790 permanent bans are the critical metric here. These usually target flagrant violations—unauthorized software, aimbots, or wallhacks—rather than minor exploits. The security team reiterated a "0% tolerance" policy, which includes penalties for players who knowingly team up with cheaters to boost their rank or loot value. If you are queuing with a cheater to farm gear safely, you are risking your account just as much as they are.
Impact on the Economy
Removing nearly 800 hard-cheating accounts and over 3,600 total offenders in a single week does more than just clean up lobbies; it stabilizes the in-game economy. Cheaters artificially inflate the supply of high-tier loot by surviving raids they shouldn't and extracting high-value items at impossible rates. A ban wave of this size right before a cash-prize event suggests Morefun is prioritizing competitive integrity to ensure the S3 Frontline Clash isn't overshadowed by accusation clips on social media.