Patch 1.1.0 has landed in ARC Raiders, tackling those frustrating bugs that've been disrupting raids since launch. From shields not recharging properly to exploits letting players cheese deployable walls, this update cleans up the mechanics so you can focus on outsmarting the ARC machines without glitches holding you back.
As someone who's spent hours coordinating extractions in ARC Raiders, I know how a faulty Integrated Shield Recharger can turn a solid defense into a death trap. This patch fixes that by adding visible charge progress during repairs, giving you better control over your survival gear. It also sorts out Augment skill failures and the Well-Travelled achievement that wasn't tracking progress right—finally, your cross-map treks get the recognition they deserve.
Exploits and Placement Tweaks
One standout fix targets a deployable wall exploit that let players block off areas unfairly, messing with fair play in cooperative runs. Now, barricades can't be placed near zipline exit points, forcing more tactical decisions during escapes. Plus, preorder folks get the Punch Hands emote added to their kits, adding a fun flair to those post-raid celebrations.
What New Map Conditions Are Coming to ARC Raiders?
The update shifts weekend Map Conditions to Saturdays, starting with Hidden Bunker, Night Raid - Blue Gate, and Electromagnetic Storm. These modifiers amp up the sci-fi tension—imagine navigating electromagnetic interference that scrambles your early warning system, making ARC drops even more unpredictable. It keeps the resistance feeling dynamic, encouraging teams to adapt strategies weekly.
How Does Patch 1.1.0 Impact Gameplay?
Overall, these changes refine the core loop of teamwork against orbital threats. No more achievement frustration means more incentive to explore the ruined Earth, while the Saturday schedule gives consistent fresh challenges without mid-week surprises. If you're raiding this weekend, expect these conditions to test your squad's adaptability in new ways—grab the download and gear up.