Embark Studios just dropped key clarifications on ARC Raiders progression mechanics via social media, emphasizing that Raider Trials must be completed in a single successful raid extraction—no stacking progress across multiple runs.
This means if you're tackling something like the 'Damage Hornets' trial, you need to rack up 4000 damage against those faceless ARC units and extract safely all in one go. It's a design that ramps up the tension, forcing teams to coordinate perfectly under the threat of escalating destruction from orbit. Forget grinding it out over sessions; one slip-up resets your shot at that reward.
Sustaining Speranza Through Surface Loot
Beyond trials, the devs highlighted how crucial surface loot is for keeping Speranza—the resistance's patchwork hub—operational. Scavenging those resources isn't just about survival; it ties directly into maintaining your base against the unrelenting ARC invasions. This loop encourages thorough exploration during raids, blending high-stakes shooting with strategic gathering.
How Do Raider Trials Work in ARC Raiders?
Raider Trials are progression challenges that only count if you extract successfully from a single raid. Progress doesn't carry over, so plan your loadouts and team tactics accordingly to avoid wipeouts that nullify your efforts.
Where Can You Find Rubber Duck Collectibles?
The devs are pushing players to hunt down rubber duck collectibles scattered across the surface. These quirky items add a fun layer to scavenging, potentially tying into cosmetics or minor buffs while sustaining Speranza's needs.
Overall, these details refine how resistance fighters approach raids in ARC Raiders, making every extraction a high-wire act against adaptive enemies. If you're deep into the meta, this clarification could shift your squad's strategies for better loot hauls.