Innersloth just pushed out a small but significant update for Among Us with patch v17.1.0. Released on November 18, this update finally delivers the Stardew Valley Cosmicube and, more surprisingly, a complete overhaul of the game creation screens, giving each map its own unique lobby setup interface.
A Fresh Look for Lobbies
The biggest functional change in this patch is a quality-of-life improvement for anyone hosting a game. Instead of a generic menu, there are now unique "Create Game" screens for every single map. This means the pre-game setup for The Skeld will look different from Polus or Mira HQ. It's a fantastic visual touch that makes jumping into a specific map feel more distinct. The announcement also teased new visual details for the Mira HQ environment, so keep an eye out for changes while you're faking your tasks.
How do the new Create Game screens work?
This update streamlines the process of starting a match. Having a map-specific backdrop while tweaking settings like Impostor count and player speed makes for a clearer, more immersive experience. It’s a small detail, but one that smooths out the pre-game flow for lobby hosts and adds a bit of thematic flair before the chaos begins.
Stardew Valley Cosmetics Have Arrived
After much anticipation, the Among Us x Stardew Valley collaboration is officially live. The new Cosmicube is packed with cosmetics inspired by the beloved farming sim. Now you can bring a bit of Pelican Town's charm to the cold, paranoid corridors of a spaceship. Whether you're an Impostor or a Crewmate, you can now do your tasks (or fake them) while dressed in gear straight out of the valley.