Watch Devlog: Interview with Modulus' Game Director David for Modulus by Happy Volcano.
Video Description
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In this devlog, we sit down with Modulus' Game Director David to talk shop. You get exclusive behind-the-scenes access, showcasing how Modulus is made from concept to release. Stay tuned for more episodes, where we'll delve into various aspects of game development, introduce you to different team members, and explore the intricate details that make Modulus unique.
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About Modulus
In this factory automation game, you design and optimize factories to fulfill orders for the Grand Neural Network. Cut, color, stamp, and assemble 3D building blocks to create efficient production lines.
Released for PC (Microsoft Windows), the core gameplay involves strategic factory design and resource management.
Key Mechanics
The game emphasizes creative freedom as you experiment with layouts to meet production demands.
What is the main objective? Maximize production efficiency to satisfy the Grand Neural Network's requirements.